A "Minigame" type level in my game. When you hack a security door or computer, your AI enters the cyberworld on the circuitboard and gathers data, shuts down security systems, opens doors, whatever! The danger lies in avoiding the antivirus programs that roam the grid. There are heal ups (sectors) but the idea is to do a successful hack without being deleted. (killed) A lot of the custom stuff here I pulled from VX ACE tilesets and icons.