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Ethereality

Etheriality's new announcement.

BIG ANNOUNCEMENT — Scroll all the way down
I have been busy with my personal life at the moment. But i have been working as much as i can possibly can at the moment. Ideas can't don't seem to grow on trees sadly. Imagination is what makes us create something we like. Having fun with it instead of getting bored of it is important. Getting tired — ok i'm going too far.

 

Ahem, We've been working on this project for quite some times now. Creating a 3D game instead of a 2D one can be quite challenging for some amateurs. That's why we have been learning design tips and explanation with certain features we are not familiar wi — For you lazy person who hate reading and is about to click away from this, let me cut to the chase…

 

We have been Designing our game and using our knowledge for this. As for me, i have been carefully designing the map with constant changes and slight changes.

 

Stage one – Map Designing and lighting
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Stage two – Moutains and hills with platforming
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Lighting and Dynamic shadows
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I have been working on the game's level design along with the assets i have created. It looks much better in the game itself.

 

Before i go, the big announcement is that the game will not be for mobile anymore. It will be a PC game from here on out. The reason is due to our in-experience with the mobile. As you can see we cannot achieve these results if it was on mobile. The whole package would be heavily compressed and downgraded. We can do some much things on the powerful platform.
However, since this isn't going to be on mobile anymore the game will take even more time to develop due to us adding more features we want to implement on to the game.

 

That's all for today's' blog post.

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ShinkuAura

  • Posted November 12, 2015

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