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RPG Maker MV    Posted May 14, 2016 by Galv

Galv’s Event Spawner

Introduction

Spawn events from one map to the map the player is on.

Features

This plugin adds the ability to duplicate/spawn events from a specified “Spawn Map” to the current map the player is on.
These events can be temporary (which disappear when player leaves the map) or permanent (they remain even when player leaves the map and returns) and can be cleared with script commands if required.
Events can be spawned to a specific x,y location or a random tile with specified region ID.
Self-Switches work with spawned events.

Screenshots

    License Terms

    Attribution 3.0 Unported - You must attribute the work in the manner specified by the author or licensor. Commerical use allowed.

    Instructions

    – Copy the "GALV_EventSpawner.js" file into your project’s /js/plugins/ folder.
    – Activate plugin using the ‘Plugin Manager’
    – Read the help file and examine the demo to learn how it works.

     

    Click here to download >>

    Terms & Conditions

    Free to use in any RPG Maker MV project including commercial. Please credit "Galv".

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    Galv

    • Posted about 9 years ago

    • Engine
      RPG Maker MV
    • Category
      Game Utility
    • License
      Attribution 3.0 Unported
    • Version

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