RPG Maker MV
Galv’s Event Spawner
Introduction
Spawn events from one map to the map the player is on.
Features
This plugin adds the ability to duplicate/spawn events from a specified “Spawn Map” to the current map the player is on.
These events can be temporary (which disappear when player leaves the map) or permanent (they remain even when player leaves the map and returns) and can be cleared with script commands if required.
Events can be spawned to a specific x,y location or a random tile with specified region ID.
Self-Switches work with spawned events.
Screenshots
License Terms
Attribution 3.0 Unported - You must attribute the work in the manner specified by the author or licensor. Commerical use allowed.
Instructions
– Copy the "GALV_EventSpawner.js" file into your project’s /js/plugins/ folder.
– Activate plugin using the ‘Plugin Manager’
– Read the help file and examine the demo to learn how it works.
Click here to download >>
Terms & Conditions
Free to use in any RPG Maker MV project including commercial. Please credit "Galv".
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Ryan Ferris
If I had time I'd try to show a way to do this with one event… but I don't know if it's possible let alone want to do it.