RPG Maker MV
Galv’s Invader Mini Game
Introduction
A much more complex and customizable remake of my Ace version. This is not a new user friendly plugin or plug-and-play. It requires eventing knowledge, database knowledge (animation) and a lot of time to set everything up how you like it. Basic javascript knowledge is beneficial.
Features
A top-down shooter mini game that can be played within your RPG Maker MV project. It’s pretty much a game within a game and requires patience to create.
Nearly everything in the mini game is customizable such as:
– Game Objects (player, enemies, powerups, bosses, etc.)
– Modules (weapons, armor, shields, etc. – items that can be equipped to objects)
– Phases (parts of levels that control enemy spawn, background graphics, music, etc.)
– Levels (made up of as many phases as required and records how well player does in each level)
The setup of each of the above elements is done via script calls. An xls file is included to assist in building these script calls.
Screenshots
License Terms
Attribution 3.0 Unported - You must attribute the work in the manner specified by the author or licensor. Commerical use allowed.
Instructions
– Copy the "GALV_InvaderMiniGame.js" file into your project’s /js/plugins/ folder.
– Activate plugin using the ‘Plugin Manager’
– Create a new folder in your project: /img/invader/
– Copy from the demo or create your own HUD graphics, named as below:
– /img/invader/invaderHudHull1.png
– /img/invader/invaderHudHull2.png
– /img/invader/invaderHudShield1.png
– /img/invader/invaderHudShield2.png
– Read the help file and examine the demo to learn how it works.
It’s a lot to take in but please study this documentation and demo before asking for assistance.
Click here to download >>
Terms & Conditions
Free to use in non-profit MV projects only. Contact Galv if you wish to use this in a commercial project.