RPG Maker MV
Galv’s Map Animation Effects
Introduction
Adds animation settings and the ability to set up "Region Effects" to play animations whenever a player or event stands on regions.
Features
1. Settings for idividual animations
– Change z value to play under/over map objects and characters
– Play animation at x,y position and not follow target’s movement
These settings are done using a tag in the animation name in the database
2. Region animation effects
– Set “Region Effects” to display when event or the player contact
– Use event note to control what region effects they can activate
– Set global region effects for all maps the in plugin settings
– Set local regions events for each map in the map’s notes
– Choose a common event to run
Combining these things, you can create map effects such as stepping in shallow water, kicking up dust or anything you imagination can create using the MV Animation editor in the database.
The ability to run a common event further adds to the region stepping functionality
This is an intermediate plugin – beginners may find it complicated.
Screenshots
License Terms
Attribution 3.0 Unported - You must attribute the work in the manner specified by the author or licensor. Commerical use allowed.
Instructions
– Copy the "GALV_MapAnimEffects.js" file into your project’s /js/plugins/ folder.
– Activate plugin using the ‘Plugin Manager’
– Read the help file to see how it works. Examine the demo if you don’t understand.
– Create your own animations to use. Included in the download is MapEffects1.png (to be put in /img/animations/) to start you off with 3 examples of stepping in water, kicking up dust and rustling grass.
Click here to download >>
Terms & Conditions
Free to use in all MV projects including commercial. Just credit "Galv"