RPG Maker VX Ace
Parameter Tables
Introduction
This script allows you to manage your parameters using external tools such as spreadsheet software or text editors. The values that you enter are "base parameters": features are applied on top of these values.
You can set up parameter tables for the following objects
-Actors
-Classes
-Enemies
The parameters are stored in csv files, one for each actor, class, or enemy.
You can specify the parameters for each level.
Currently, there is only support for built-in basic parameters.
Screenshots
License Terms
Attribution 3.0 Unported - You must attribute the work in the manner specified by the author or licensor. Commerical use allowed.
Instructions
Comments (3)
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Polraudio
Loving all the scripts you been making. You should really get XP and remake them for it 😉
xTsukihime
The only things I see going for XP, as a game maker tool, are the mapping system and several large scripts like RMX-OS or blizz ABS that haven't seen an Ace counterpart yet. And all of the devs that started their projects with XP.
I wouldn't trade that for the flexibility of note-tags and the base scripts in Ace.
Moonpearl
What does it do exactly? Load the CSV files instead of their database counterpart? Or import them into the database? I think the latter option would be better. The script would then act as some sort of batch input, which is what I would use it for.