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RPG Maker VX Ace    Posted November 23, 2013 by xTsukihime

Parameter Tables

Introduction

This script allows you to manage your parameters using external tools such as spreadsheet software or text editors. The values that you enter are "base parameters": features are applied on top of these values.

 

You can set up parameter tables for the following objects

 

-Actors
-Classes
-Enemies

 

The parameters are stored in csv files, one for each actor, class, or enemy.
You can specify the parameters for each level.
Currently, there is only support for built-in basic parameters.

 

Screenshots

    License Terms

    Attribution 3.0 Unported - You must attribute the work in the manner specified by the author or licensor. Commerical use allowed.

    Instructions

    Download

     

    Get it at Hime Works!

    Comments (3)

    • The only things I see going for XP, as a game maker tool, are the mapping system and several large scripts like RMX-OS or blizz ABS that haven't seen an Ace counterpart yet. And all of the devs that started their projects with XP.

      I wouldn't trade that for the flexibility of note-tags and the base scripts in Ace.

    • What does it do exactly? Load the CSV files instead of their database counterpart? Or import them into the database? I think the latter option would be better. The script would then act as some sort of batch input, which is what I would use it for.

    Leave a Reply

    xTsukihime

    • Posted about 11 years ago

    • Engine
      RPG Maker VX Ace
    • Category
      Game Utility
    • License
      Attribution 3.0 Unported
    • Version

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