RPG Maker VX Ace
Shop Option: Price Formula
Introduction
The Shop Manager now supports a new shop option called "price formula". This allows you to set the price of a good using a formula.
The basic use case is to allow you to enter arbitrary prices (for example, an easy way to set prices over 999999).
The real power of price formulas comes in when you begin using formulas. For example, you can base the price on game variables or switches to have the prices fluctuate over-time. You can base the price on your actor's levels or stats. Perhaps you have a script that provides you with a "merchant" skill level, and you want to base the price on this skill level.
As with any other shop option, they apply to a single good for that specific shop.
Screenshots
The Code
License Terms
Attribution 3.0 Unported - You must attribute the work in the manner specified by the author or licensor. Commerical use allowed.
Instructions
Credits & Thanks
Hime Works
Comments (4)
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zahraa
I WANT IT FOR XP
Polraudio
This would be great to have for XP. Would be very useful for me since i have so many places in my game and having different prices for each area would be awesome.
xTsukihime
It should be easy to port the shop manager over to XP but I don't have XP so someone else will have to do it.
dolarmak
Yeah this would definitely be a great script, nice job. Now to find a way to make it in XP 😛