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RPG Maker VX Ace    Posted April 18, 2013 by xTsukihime

Camera Target

Introduction

This script allows you to set the camera to follow a particular character on the map using script calls. By default, the camera follows the player.

 

Posted Image

License Terms

Attribution 3.0 Unported - You must attribute the work in the manner specified by the author or licensor. Commerical use allowed.

Instructions

Download

 

Get it at Hime Works!

 

Installation

 

Place this script below Materials and above Main

 

Usage

 

To set the camera’s target, make a script call in an event or a move route

 

set_camera_target(char_id)

If char_id = -1, then it is the player
If char_id = 0, then it is the current event
if char_id > 0, then it is the specified event

Credits & Thanks

Tsukihime @ Hime Works

Terms & Conditions

* Free to use in commercial/non-commercial projects
* No real support. The script is provided as-is
* Will do bug fixes, but no compatibility patches
* Features may be requested but no guarantees, especially if it is non-trivial
* Credits to Tsukihime in your project
* Preserve this header

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xTsukihime

  • Posted about 12 years ago

  • Engine
    RPG Maker VX Ace
  • Category
    Environment and Field Scripts
  • License
    Attribution 3.0 Unported
  • Version
    1.0

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Tags

camera eventing