RPG Maker VX Ace
Camera Target
Introduction
This script allows you to set the camera to follow a particular character on the map using script calls. By default, the camera follows the player.
License Terms
Attribution 3.0 Unported - You must attribute the work in the manner specified by the author or licensor. Commerical use allowed.
Instructions
Download
Get it at Hime Works!
Installation
Place this script below Materials and above Main
Usage
To set the camera’s target, make a script call in an event or a move route
set_camera_target(char_id)
If char_id = -1, then it is the player
If char_id = 0, then it is the current event
if char_id > 0, then it is the specified event
Credits & Thanks
Tsukihime @ Hime Works
Terms & Conditions
* Free to use in commercial/non-commercial projects
* No real support. The script is provided as-is
* Will do bug fixes, but no compatibility patches
* Features may be requested but no guarantees, especially if it is non-trivial
* Credits to Tsukihime in your project
* Preserve this header
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Daica
Wow this is super useful, why havent anyone posted a thank you post yet? O_o