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RPG Maker XP    Posted March 8, 2013 by Bigace360

ACE Item System

Introduction

The default scene_item is just an unorganized boring list of items. The Ace Item Menu offers more item categorization control and a better layout that simultaneously provides information regarding the items to the player, while keeping a good amount of the item list visible on screen at once. The script can also be customized to rearrange commands and categories.

Screenshots

    License Terms

    Attribution 3.0 Unported - You must attribute the work in the manner specified by the author or licensor. Commerical use allowed.

    Frequently Asked Questions

    Instructions

    Scroll down in the script and edit the module as you see fitting for your game.

    Author Notes

    Enjoy!

    Compatibility

    Requires the script ‘Scene_Base‘v1.4 or higher
    Requires the script ‘Module RPG::BaseItem‘ v1.04 or higher
    For info on script order go here: Bigace360’s Script Order

    Version History

    01.06.2013 (v1.00) – Finished Script
    01.17.2013 (v1.01) – Human Error, I forgot to add the Game_Temp for some reason?
    01.23.2013 (v1.03) – Fixed compatibility issues with other ACE Menu Scripts

    Credits & Thanks

    Bigace360, for the script

    Terms & Conditions

    Comments (9)

    Leave a Reply

    Bigace360

    • Posted about 12 years ago

    • Engine
      RPG Maker XP
    • Category
      Custom Menu Scripts
    • License
      Attribution 3.0 Unported
    • Version
      1.03

    Stats

    4,680 views

    9 comments

    Tags

    ace-custom-menu-system bigace360 custom-scene-item