Hello everyone, welcome back to the Machine Made: Rebirth blog, where I discuss various daily interesting facts that I come across in my pursuit of programming and game development excellence, in a somewhat casual and fun way. Today's theme is going to be graphics and animation… this actually happens to be one of the areas of my game that I looked at very traditionally and that I really don't know a lot about. For example — here is one of the very first things that I did with the "Show Picture" command, and a few ways to really spice up what happens when we use the Show Picture command or something similar.
Here's an example of making a simple animation for a face or for a full screen by changing the opacity of an image, or making multiple frames of the image itself.
There are even easier and funner uses for the show picture command, such as using opacities and overlays to create the sense of brightness, reflection and perspective for all the graphics of your game. The possible uses are very diverse, and I have to give credit to fellow developer Savints who I don't believe is on this site for his ideas and contributions to these additions to my project!
Here's an example of using opacity to create a transparent image overtop of a water tile:
These are a couple of simple examples of using opacity to create bright and dark areas and lighting effects. In combination, the ideas of animating, layering, using opacity effects and lighting are the foundations of making interesting use of graphical ideas that can be captured with the Show Picture command.
I hope that everyone enjoyed today's blog, as always we wish that you have a great day and hope that are looking forward to our next update as much as we are!
Cheers,
Allsvin
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zahraa
lighting effects give a realistic atmosphere to the game. Great job with that. You can even make beautiful and colorful light effects in photoshop (or find some examples by googling it) and show them on a map using the Show Picture command 🙂
Ryan Ferris
Thanks Zahraa! I'm looking at very basic uses for this right now… I'm trying to create colorful spotlights, it's so hard to get the right transparency and make the light source look convincing!!!