Beginnings
I've always like the idea of a blog, I used to have one a couple years ago when I went through a tough time in my life. Once I put all that stuff behind me, I seemed to have out grown it and haven't really updated it in a very long while. Long story short, I've found my way here, through google and yahoo searches, redirects through other rpg sites and affiliates and it seems like a nice place to settle into for a time.
The purpose for this blog, is to chronicle my journey through my first game.
A friend told me about rmxp, he basically said that this program would enable me to write my own games without having to know anything about scripting. I was really excited when he told me, all these ideas came rushing through my head, I wouldn't have been able to settle on just one idea. That was a couple years ago, and I have now made a very important discovery. He lied. I have a very specific image in my head about what the game will look like, and it isn't anything like the default version.
I've never really considered myself to be a girly girl, so, when all these ideas had come to me way back when, I never would have thought that I'd be centering my first game around a wedding. Eww. But, as it turns out, my little sister's getting married, and was sadistic enough to charge me with being her Maid of Honour. Never really being interested with this stuff before, I was like, "sure, why not?". (Side note: If anyone ever asks you to be their maid of honour, or best man or anything, run. Run like hell.) In actuality, I don't really even know how it happened, but I was talking with my sister, and some how she's convinced me to incorporate her into my first game.
lol, so I came up with the brilliant idea of kidnapping her fiancee.
I've come across a few challenges... like finding the perfect villain, how to incorporate the entire wedding party into the story (I've a big family), where do I start with the game?
When I started, I kinda knew that it would be a big project, but, omg, it didn't really sink in just exactly how big this is going to be and how much I have to learn. No, I really don't know how to script, and knowing me, it's going to get really complicated really quick.
Here's my game plan: 1)I'm going to write as detailed a summary/story of my game as possible. As well as my maps and character profiles. 2) Do as many tutorials as possible. 3) Start putting the game together. Do what you know first right? and I know how to write stories.
So, that roughly sums it up about how I got here. I've got work to do, finishing up my summary/story, so I'll go do that... right after I finish procrastinating...
Btw, if anyone's actually finished reading this and has any advice, I certainly won't turn it down :)
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