Hope Afloat Update
Today I've done a bit of work on the new Hope Afloat (Remastered). I finished the 1st street of Emberville and a interior apart from Kyle's Interior. I also managed to get Photoshop CS3 off my old computer (woo) so soon I'll be adding some CFL (Cosmetic Fog Layers) to the interiors/exteriors. Currently on the Emberville checklist, I have 1/4 streets (not including the docks) and 1 out of countless interiors. The new Hope Afloat lets you explore interiors to get more ammo (as mentioned previously) and so you can find new items around the place.
I've edited the start quite a bit. Now you don't start with your pistol but don't worry, you find one before you encounter any zombies. The first street is kinda like a tutorial. No infected so you can explore until your heart is content. The first street is called 'Maple Drive', it's the street Kyle lives on.
I'm also thinking of adding a 'Library' to the menu system. Anyway, the Library will be a mix between a guide of factions (survivors, army, infected, etc.), a overview of main characters (will be unlocked before the last level of each game) and as a Beastinary for the different types of infected (added as you complete towns).
RGangsta said he'd be able to hand-draw the maps for me :D I now just need to talk to Leon about 2 scripts I need a bit of help with making. I dont have the time right now to give you guys any screenshots but I promise I will next time. Peace.
~Tomo2000.
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