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Some random stuff

kellessdee

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Not much of an update, I have been rethinking my game at the moment, and decided to create a chrono trigger styled battle system (on the map, but not exact replica..no atb, dual techs, etc it will still follow my systems, just on the map instead) and decided to pull this off effectively it would probably work better with a caterpillar script.

 

Now I have never been a huge fan of caterpillar style party movement...except for chrono trigger's, where the players actually appeared to be following the leader rather than dragging off his/her ass, like that snake game. And after a little bit of messing around, I think I have made one that works fairly well

 

http://www.youtube.com/watch?v=fYlKMzXkqaA

 

Although, it would probably look a lot nicer with pixel movement(maybe thats the next step :P)

and hopefully will look better when I implement my sprites + running script (which would increase the distance between actors)



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Thanks! The only downside with this version was that if you took one step in a different direction, the followers would like do a circle and line up directly behind the leader...which kinda looked weird. But I fixed that :)

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