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8/29/2013 - Intro, Update, and stuff

Bob423

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First of all, The Hidden City of Arcatis is finished if you didn't know. Here's the topic http://www.gdunlimited.net/forums/topic/6758-rmxp-the-hidden-city-of-arcatis/

If you find ANY bugs, please read this list

 

 

-May freeze when defeating an enemy. This is very rare, so it shouldn't be too much of a problem. Blame Blizzard and his glitchy battle system. Could also be caused by a slow computer, because I made and tested this game with one.

 

-Some maps have weird tiles that look weird, or don't work well with large sprites. For example, go to Dragon Plains and watch a dragon walk behind a tree. These kinds of glitches are caused by both Blizz-ABS, and RMXP.

 

-Some maps are really laggy because of all the events. (even though 90% of them do almost nothing.) Some maps are really laggy because this script just hates me.

 

-Silverwood Village has this little thing where it kinda slows down the player. Could be lag. This may have something to do with the fact that I used the same map for when it's on fire, and when it's not. (and the way I did it)

 

-Both enemies and allies may stop doing anything for no reason.

 

-Confused allies may continue to fight even after being healed.

 

-Allies who cannot be controlled are also not passable by the player. Their tendancy to follow you can be a problem.

 

 

 

And if your bug isn't mentioned, let me know via PM, a comment here, or a comment on the topic.

If you're willing to review the game for me, please do, I would love to know what people think of it.

 

As for Arcatis II, I have many great ideas for the story, but the things holding me back are my inability to do more than simple sprite edits.

If someone could make a sprite of someone that looks like they could e the father of the RTP Gunner01 I would be very grateful

5N9Kglp.png

 

As for my ideas for the story, I'm adding a race of Elves with a history based on the story for Final Fantasy Ace, a minor character from the first game will return and become a major character, Harry's past, the identities of Jon, Adrian, Brandon, and the people having a mysterious conversation when you enter Caeli Temple, will be revealed, and much more.

 

I suggest watching the two bonus scenes in the first game too.

Adrian has more reasons for his actions at the end of the game than he says.

The legend that Harry tells you about isn't the whole story, and isn't 100% true.

The reason the prison bars exploded is also explained.

 

Also, there will be a Tower of Ordeals bonus dungeon in the sequel.

After defeating a few bonus bosses, and beating the game, you will have access to a tower which will contain more bonus bosses and stronger enemies for grinding.

 

Beating the first game and using the mini project I made will give you a password to unlock things in the sequel.

These include, but are not limited to...

Items like:

-Hero's Sword (Desc: Once wielded by a forgotten hero. Said to be the sword of evil's bane)

-Hero's Tunic (Desc: A green Elven tunic once worn by a forgotten hero.)

-Fairy Bow (Desc: A magic bow once wielded by a forgotten hero.)

-Empty Bottle (Desc: A very old, empty glass bottle with a label written in an ancient language)

-Cracked Ring (Desc: A magic gold ring set with a large, cracked, black stone.)

-Weighted Clothes (Desc: TBD)

Yes, they all have a use and the only item not a reference to something else, is the weighted clothes.

If you cant figure out what the Cracked Ring is from, here's a hint: I plan to make it give the wearer the "Resurrect" skill which will revive an ally with 50% HP and uses no MP. The ring also poisons the wearer and lowers all stats a little.



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