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Jacen

Member
  • Content Count

    20
  • Joined

  • Last visited

About Jacen

  • Rank
    Newbie
  • Birthday 08/27/1987

Other

  • Referer
    Google

Contact Methods

  • Website URL
    http://

Profile Information

  • Gender
    Male
  • Location
    Scotland
  • Interests
    Writing, drawing manga, consuming my life with making games, asking qestions that I can never answer like "what is the nature of reality" , you know the usual.

Engines

  • Prefered Engine
    RPG Maker XP
  • Engine Level
    Good
  • Class Title
    Eventer
  • Other Skills
    I am a very talented lover.
  • Project(s)
    Final Fantasy: Awakening
  1. Could that not say that elemnts monsters and a party are all that are needed to make any roleplaying-game? Breath of fire? Suikoden? heck pokemon? Final Fantasy has elements beyond how it looks and I am not sure you understand that. If you dont like them then you will not like a game trying to replicate there core idea.
  2. Thanks :) I have edited the original post and added some new information on Noa.
  3. Indeed, final fantasy does have original characters and storylines with each new instalment and mine is no exception. However to say that anyone can call there RMG Maker game Final Fantasy is grossly inaccurate. Final Fantasy's share many thematic elements beyond the simple aesthetics of choccobos and moogles. A focus on character driven and engaging story lines that often feature the environment being threatened are common themes in each title, as well as dozens of other themese that make the series what it is. Werther you like FF or not it is the most prominent JRPG series ever made and therefore many of its elements have been replicated in our titles over the years creating a genre that has amalgamated much of final fantasy's core. I can see where you are coming from by saying that other JRPGs are similar in that sense. That's my opinion anyways. Thanks, I am trying really hard to make the mapping look half decent, even if it just using the RTP style.
  4. Made a long overdue major update that reflects many of the changes the game has gone through. The project is going through something of a design overhaul. I want to get rid of the suikoden concepts and have unique characters designs for the game so I have recruited an artist for just this. The story has also had some marked improvements and the Matreria is going and being replaced by a unique "Essence" system.
  5. What sort of error are you getting? Her profile above sums her up. A sort of strong, pure character. She has a resounding faith in what she does despite evidence otherwise. Religion is a strong theme in my game, thus the lead character being called "Noa", the meaning of this makes sense later on in the story. She believes in the power of faith but understands that this can be perverted by the evils of men. Think a more assertive and grown up version of Yuna from FF10 with a dash of Garnet from FF9.
  6. Yeah man, I have posted the project across a few boards. Good to see you are posting zero here as well. I will have to download the demo when I get a chance. I played it many moons ago but the project looks like it has changed a lot since those days. Have you tried my demo? Update 18th Aug 2009 Just a little update on my progress. I have been working on the scenes following the end of the demo as well as tinkering with the gameplay mechanics. Right now I am toying with the idea of making the defend command recover HP/MP. Its not by much and there is only a chance that it will work but it adds a nice dynamic and makes the defend command a much more tactical option. Perhaps there will be a purple materia later in the game that enhances the chance of the recovery working, as well as the amount that will be recovered. Limit break progression has been reduced greatly making battles feel more tactical and less dependent on luck. Here is a screenshot of a scene I just finished, its your introduction to the main female character in the game and perhaps Noas love interest later on. Does anyone have any ideas for a name for her? Right now she has the working title of Saya but its far to generic and does not really fit. Final Fantasy names often have other meanings such as aeris or arith being the modification of a star sign name and Terra being latin for earth. Or was that greek for earth? Anyways if anyone has any ideas let me know.
  7. In answer to your questions: 1. I am using RMXP 2 .The character battlers are custom made by my spriter and I am not going to release them at this time. The monster battlers are ripped and composed onto spritesheets by myself from various games. I did create a topic for them way back when but I cant find it now xD.You can get a few good ones here: http://www.rpgrevolution.com/forums/lofive....php/t4967.html 3. My battle system is based on paradogs but it has been edited so much by my scripter its not really the same script any more. Again I want to keep the games custom scripts unique to my project until it is complete. Sorry I cant be of more help and I am glad you like my project, you should really try the demo.
  8. The iris in particular lacks definition and there are no reflection on the eyes which is a common feature to add depth.
  9. If you have a PSP it would be best to download the Eboot file for this and play it on your handheld. It has become quite rare to get the conventional ISO of the game. There are many sites on the internet that you can download Eboots from. Note that in order to play one however you must own an original copy of the game. As well as custom firmware :D
  10. Your drawing is not bad. The eyes seem to lack detail and definition though. I like the pose however.
  11. I had no idea IE and FF could do it as well. I only noticed the function with google chrome. Re-think my relationship? Haha, seriously dude? Nah there are just some things that a guy keeps to himself.
  12. It a window that you can open that does not record your browsing history. Quote from goggle: And people say that billion dollar corporations don't have a sense of humour?
  13. I use goggle chrome. Simple, fast and sleek. Also the incognito window is a godsend in case your girlfriend happens upon your browsing history.
  14. Yeah there will be a character like that in the final game but Kale is pretty badass in the demo. Glad you like it. I did indeed yeah, suikoden translations have always been a bit sketchy. Great games though. Be sure to tell me your thoughts and any areas that could be improved on the demo.
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