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zeldacheri

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  1. I'd love a very basic tutorial that covers making a first game, using just the built-in features of the software (no scripting). I've found a few short tutes that touch on basic quests and setting of switches, so I'm good there. But I'd love more info on: - shop processing - easy customizing of the battle processing (again, no scripting) - using weather effects, screen blackouts, etc. - incorporating story line text in an introduction (between title screen and first map) and as transitions between maps - importing additional resources such as music, sprites, tilesets - working with the database and materials tools - simple cutscenes In short, a tutorial that would be good for a 13-year old (my son) to follow :-) I'm trying to learn this to help my son with making the games of his dreams, but I'm spending sooo much time looking for good info. Is there a book or something with this sort of information? I need examples to really understand -- I'm usually pretty adept at learning new software, but this one is less evident than most, at least to me. :-) Thanks in advance! ZeldaCheri
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