DarkDrai
Member-
Content Count
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Joined
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Last visited
About DarkDrai
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Rank
Newbie
- Birthday 04/05/1987
Other
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Referer
Random Google search...
Profile Information
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Gender
Male
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Location
King City, CA
Engines
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Prefered Engine
RPG Maker XP
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Engine Level
Good
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Class Title
Writer
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Other Skills
Mapping, Eventing, Writing, and Design
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Project(s)
Homunculus
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Edit: Actually, I used both. And trust me, there was more of a difference than that, though it's not as obvious. You know, if it weren't for the graphical upgrades, I'd still prefer rm2k3... It has the most flexibility and options for eventing, and the maps aren't too bad, either. I hate the default battle system, but I always planned a CBS in the games I made, so it wasn't really a problem. I understand the potential power of scripts, of course, but mastering it takes so much time and effort, it doesn't seem worth it overall. I'm trying to learn it since I'm working in XP right now, but I can't seem to get anything to work. (See my thread in the RMXP Support forum.) I actually kind of lost interest in the RPG Maker before because all of my files got corrupted as I was working on my game. I think I lost my entire database, actually, including all the common events I had just painstakingly created the night before. I recreated a few of them, but there were too many to fully restore from sheer memory. Currently, the game is playable up to the end of the first quest, and while it has no actual bugs to speak of, it has no battle system in place. Even so, my friends that I've shown it to recently have been impressed with what little I have; the intro cinematic is fairly elaborate, and you can do the events in the beginning in any order, such as entering the cave with or without recruiting an extra party member, or skipping an event where you stop someone from falling into the water. I doubt I'll be continuing that game, but I've got some other ideas that I plan on putting some effort into. Hopefully I won't have the same problem as before... >.<
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How do I denote which file to play? I have this so far: Audio.bgm_play("/Audio/BGM/QuietForest_Soft", 100, 100) It's not working. I keep getting syntax errors. If I take out the volume and pitch parts, it gives me an argument error (1 of 0). And if I take out the bgm name, it gives me another argument error (0 of 1). What am I doing wrong? >.< QuietForest_Soft.wav is the file.
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Alright, so I'm a total n00b to scripting, and no matter what I try, I can't seem to get a simple script to function without getting an error. I want to use a script to play a BGM. I'm not not talking about some crazy CBS, or anything, either. I want to call a script in an event and use that script to play a BGM. Basically, I'm just trying to get used to scripting, and I can't seem to figure this out. I've got an awesome idea for a system of BGM music where there are two (or more) tracks playing at once, and it switches between them so that it sounds like the music is changing without losing tempo. But I can't really get anywhere if I can't play a single track. I also realize that I need to do some restructuring of the game's data structures before I can really get my idea to work, but I at least want to get this simple problem fixed... Thanks for your help.
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Hi, all. I used to use the RPG Maker a long time ago when RM2k was still big. I also made some stuff in the RM2k3, and somewhat dabbled in RMXP when it first came out, though I lost interest at some point around there. I recently found out about RMVX and it's made me want to get back into the game. I don't know if anyone knows of it, since I haven't been online on any forums in a really long time, but I used to hang out on RPG Infinity a long time ago... Don't know if that's relevant, but yeah... Anyway, VX seems cool, though for some reason there are bugs in the default scripts that cause strange errors when I try to do normal things, and I don't know how to fix them. Either way, I've got a game idea that is probably best handled by XP. I'm joining this forum in the hopes that I'll get some help and support in developing my game(s), since Google doesn't seem to be helping me much... >.< I'm a complete n00b to RGSS(2) scripting, although I know a fair amount of C++ and I know how to program, assuming I know the syntax. My devotion to anything is rather shaky at the moment, due to some things going on in my life right now (or rather, NOT going on...), but I hope to make some new friends and possibly even help some people out a bit, myself. As far as my specialties go, I'm good at programming, but my forte is design. My dream is to become a professional video game designer and lead a team in developing my own game ideas (of which I have many). I look forward to getting to know all of you. ^_^