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Avalon

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Everything posted by Avalon

  1. Avalon

    moving event

    No that won't do, because by setting the npc on through it will still be able to walk over other events even while impassable. Just tested it to be sure. and yes. that won't do
  2. Avalon

    moving event

    Yes i assumed this must be done trough some pretty hard scripting.. as I should be able to interact with it with the action button when standing next to it + able to walk trough the npc. this all while the npc randomly moves
  3. Avalon

    moving event

    Alright here is what I'm looking for: Imagine a house, with a woman in it. I want the woman to randomly walk in the house. At the same time i don't want her blocking my path, but i dont want here to walk trough impassable tiles either. So the Through / Phasing checkbox wont work here. I also want to be able to talk to the woman (without having to stand on top of her) So for the talking part: O = woman X = hero XO and not (X) :D Im looking for kinda the same for followers. I want them to follow me, not blocking me, but still being able to talk to when standing next to them. (kinda pikachu style in pokemon yellow?) I don't know if im allowed, but there is some topic running on another forum which i could direct you to so you can see what others came up with already. That way you won't be double trying =). Please tell me if im allowed to. Also looking for: Some movement system in which the player changes facing / direction when the specific direction button is pressed shortly. When hold it should just make the hero turn and then walk. So basicly being able to turn rounds at the same spot :D For the first. Eventing is ok, a script would be most handy ofcourse. The second is only possible with scripting i suppose. Thanks in advance, Av
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