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Revolverwinds

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  1. Any script out there that will change my enemy stat attributes to reflect my characters? I've been looking for this solution for days :(.
  2. Is there anyway to do this? I want to decrease or increase the enemy stats based off my characters levels. A world of thanks for the person who helps.
  3. I've been using the animated battlers script successfully until I attempt to add a second character. This character is more or less the same size of the first but when battles occur several rows of the sprite sheet are shown at once. Is there something I need to adjust in the script or the spritesheet. Help would be much appreciated.
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