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wektis

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Everything posted by wektis

  1. Hi, Introduction I am Currently developing a browser based zombie survival game. As implied by the topic heading and the above sentence this is not for use with RPG maker or other software, however as tiles are typically made in software that can save .jpg; .png images etc I thought I would post my request here. Reference Picture The main game screen will be of a town or city street view. I have found some tile art online that accurately reflects the style and feel I am after. Assembled map The above image is obviously an assembly of tiles, it is both the style of the art, and the modularity of a tile system I am looking for to allow the creation of a more varied map system. Style of Game This is a post apocalyptic zombie survival/horror game. There will be world; country; state; zone; and city maps required for its completion. Time Period Modern, i.e. the world as you see it today or the very near future (minus the zombies of course) Interior / Exterior For now I am not looking for maps to display the interior of buildings, if you already have something like this perhaps you could also provide a roof overlay so the full building may be used in future. Content The bulk of what we are looking for are external top view tile sets. These tile sets will be assembled to produce maps that are around 1000 x 1000 pixels. Don't be afraid to get dirty and gritty with submissions, if you think a ripped apart body is needed in super high resolution on one of your tiles than thats fine. The only real rule we are working by here is that it needs to be similar in artistic style to the provided sample. I would like to hear from you if you can provide anything from a simple single grid of a footpath tile all the way to a modular building tile set. Please note I don't want images on which you can see a grid, just the content. We are also looking for cartographer artists for world; country; state; and zone maps. (satellite maps are nice and all but don't fit in with the artistic style wanted for town views.) Size of Sprites/Images As I'm developing for the internet sprite size isn't an issue. Size of images are very much open at the moment. Once I have confirmed an artist that is able to contribute a set that allows me to begin map construction, based on their methods we will establish standard image height/width measurements and scale for things like cars, people etc. Colour Scheme Provided submissions are appropriate to the required artistic style and match the post apocalyptic zombie survival/horror genre they will likely be included. Further Information The website for the game is SurvivalCrisis.com The project started in earnest only around a month ago, however I have been developing the various mechanics, systems, and scripts needed to complete the project over a much longer period. The basic map scripts are 90% completed using images found on the internet (which is why I'm posting here to ensure anything used is with permission upon release). I am able to provide a link for those seriously considering contributions so you may see the direction that is being taken. I would like to see examples of your work prior to providing the link. In Conclusion I am looking for either donations of artwork or a collaborative effort to complete the project from individuals or groups. Contributors will be given credit on the game site with a link to any profile/gallery/website they wish. By collaborative effort I mean that if your work is of a high enough standard I would be more than happy to provide website development in return for your contributions such as my skill allows. Being unemployed I am unable to pay what high quality work is worth, so a skill exchange is all I am able to offer. Thanks for your time. Wek. *edited to correct links.
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