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tomas1991

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  1. Thank you so much!! this was exactly what I needed! This helped a whole lot Thanks again
  2. exactly how do I put this script in my project?? sorry I'm still a little green on RPG maker xp
  3. I thought of that solution myself just had hoped that there was a quicker solution, but it will have to do then
  4. by "menu" i mean I teleported the actor to a black map, set actor opacity to 0, and made branches that says "choose one of these for classes" if they choose the first it give text that describe the class asks if you are sure, if you choose yes, it changes the class and add a variable "class=1" up to 4, and ports you back to the NPC that teleported you to the "menu" then you talk to the Npc again, i want it to say if variable class>0 that you got the actors class hope you understand I have made it all, but i'm missing a code you display the actor class in the text
  5. Hey guys I have kind of a problem I have just made a "Choose class" menu, and after you choose a class I want an npc to say "ohh you chose that class" just instead of "that class" I want to show the class name Is there a code for that, or do i need to make alot of branches that say if you are this class the npc will say this over and over again? I use xp, but i doubt that VX isn't all that different in this matter, so please help
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