! I figured it out!
I had to change
@viewport1 = Viewport.new(0, 0, 640, 320)
to
@viewport1 = Viewport.new(0, 0, 640, 480)
AND comment out the src_rect line.
I appreciate you working with me on this issue! :>
The only changes made to the original battle system are what you see in that screenshot (horizontal menu selection, smaller status windows)- I'm not using anyone else's battle system...
EDIT: Just to be sure, when I edit out the line above it...
@battleback_sprite.bitmap = RPG::Cache.battleback(@battleback_name)
...the battle background does not display in battle, so that much appears to be working properly. I have double checked the resources and the battle background source file is 640x480.
I tried both commenting out that line and editing the resize height to 480 pixels- both still clip the battle background to 640x320 (which originally was 640x480):
Is it possible to resize the battleback settings in RMXP to allow for files larger than 640x320? I imported a 640x480 battle background since I shortened the battle menu by a row, but it just cuts off the background at 640x320, so there this nasty black bar in that space instead. What would I do to fix that?
Thanks!