I tried adding a recipe for an egg. (You should craft an egg->a switch turns on). But when i want to insert the egg with the folowing recipe:
RECIPE = []
# Create recipes below
# Egg bulbasaur
RECIPE[0] = [49, [0, 47], [0, 34, 1], [0, 48, 1]]
end
It doesn't show up in the window. 49 is an item called Mossyegg (with treasure chest icon), 47 is the actual egg with an egg icon, 34 is an item and 48 another item. What am I doing wrong? Also when I use enter on the empty space it tells me the following error: line 282- No Method occured Undefined method size for nil: NilClass.
The recepis inserted by you do work (Ofcourse there are no treasure chest symbols but the icons of the items on my n°33,34,...)
The egg and other stuff is not consumable! But I don't really udnerstand how to use brewmeisters code.
Please help I'm a noob at scripting but I'm reading your lessons right now!
Thx anyway,
Me
PS:You need to walk like 2000 tiles before the egg hatches, I made a common event for this parrallel with a switch. How do I activate the switch the moment you create the egg?