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princessbinas

Member
  • Content Count

    5
  • Joined

  • Last visited

About princessbinas

  • Rank
    Newbie

Other

  • Referer
    While searching for Ccoa's UMS

Profile Information

  • Gender
    Not Telling
  • Location
    Ponyville
  • Interests
    MLP: FiM, Wizard of Waverly Place, Underdog, Game making, and Playing Aveyond.

Engines

  • Prefered Engine
    RPG Maker XP
  • Engine Level
    Expert
  • Class Title
    Eventer
  • Other Skills
    Can sprite a little but inexperianced
  • Project(s)
    My Little Pony Adventures
  1. This script (below) I'm using has a problem... It isn't all that well working with Dragor's Large Party (as in doesn't show battlers for your party once you reach actor 5 or higher). ########################################################################## # # Sideview Battlers # # Ripped from Ccoa's Side View battle system, courtesy of Rhazdel # # Inspired by Lambchop's Aveyond Battle System ########################################################################## class Game_Actor #----------------------------------------------------------------------- # * Get Battle Screen X-Coordinate #------------------------------------------------------------------------ def screen_x if self.index != nil pos = $data_classes[self.class_id].position return (self.index * 20) + (pos * 40) + 480 else return 0 end end #------------------------------------------------------------------------ # * Get Battle Screen Y-Coordinate #------------------------------------------------------------------------ def screen_y return self.index * 45 + 175 end end
  2. Sorry for double post. There is a bug with the sideview script where it like removes graphics of player battlers when I select an action for 5th actor or when my 5th actor attacks (likely to to do the same with actors 6-8). Was something cut off?
  3. Thanks thats one down, 2 to go. Edit: The battle system is the one I have been looking for this whole time! Everyone I have asked hasn't been able to find that! Thank you!
  4. Party Switcher: From what I can remember it used this in events (like making a party switching bunny) or common events (for items): $scene = Scene_Front.new Can't remeber because it was lost when RMXP crashed (managed to fix it). ------------ Location Sript: Same issue, lost when RMXP crashed. It replaced the steps box. I never really liked the steps box anyways. I wanted to show location instead. ------------ Side View Battle System: I am NOT looking for animated. I am looking for aveyond LIKE battle systems with no animations. Lost when my computer crashed a few months ago (over loaded hard drive). ------------ Can someone help me refind them? I forgot their creators. I only know what they did and how it was layed out.
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