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albertibay

Member
  • Content Count

    236
  • Joined

  • Last visited

4 Followers

About albertibay

  • Rank
    Extreme Member
  • Birthday 09/06/2000

Other

  • Referer
    Google

Contact Methods

  • Website URL
    http://Inspirationataglance.wordpress.com
  • Skype
    AlbertIbay
  • Facebook
    http://www.facebook.com/albertjarod.ibay

Profile Information

  • Gender
    Male
  • Location
    philippines, Manila, Pasig City
  • Interests
    RPGS, Gamemaking, Drawing, Singing, Playing Instruments, My Love, Martial Arts, Studying, Making Novels, Writing Stories, Poems, Notes, Song Making, Nature.

Engines I Use

  • RPG Maker XP
    Yes
  • RPG Maker MV
    Yes

Engines

  • Prefered Engine
    Other
  • Engine Level
    Getting There
  • Class Title
    Level Designer
  • Other Skills
    Story Making, Mapping, Realism
  • Project(s)
    Aeternitum

Recent Profile Visitors

4,597 profile views
  1. Honestly I love windows 10 and regrets nothing after upgrading from windows 7 (Windows 8 sucks and I'm not touching that) First of all it's way faster than windows 7 by a landslide. It also made me forget about windows XP. The fact that we can change windows with Win key+tab is amazing, although i do miss a bit of aero action here I compromise with rainmeter. Best thing about it is that its free.
  2. Stupid question, but how do I change my sig?
  3. Life xD I don't know, RPG Seems to be a calling since it keeps calling me back to it. It's been more than 3 years since I've started and It just keeps pulling me back :D
  4. albertibay

    Why can I move?

    [EDITED] FINALLY got it to work, a common event was just interfering with it I can move while this event is running, but I'm pretty sure it's not supposed to do that.
  5. I can't believe how incompetently inconsistent I am, but with the advent of RMMV I'm going to say this one last time. I'm Back

  6. Hey guys :) I'm back (Again) This time for good, It's been awhile. With technology being faster and older operating systems being obsolete I stopped using RMXP and basically stopped making RPGs altogether, but that itching feeling this past year which is jarring me to get back to making RPGs, I looked up for a new RPG engine and delighted to find the Enterbrain, I mean Kadokawa, made a new engine which Is quite amazing. The beauty I find is that it runs on Javascript, not Ruby (which is something a dislike with a passion) So I got the engine and I have to say nostalgia is really kicking in. I hope some of you guys remember me :) If you do Hi xD
  7. Hey guys.. got a little question.. Can someone help me here See I'm trying to make it as when you press space the the ball will start to be affected by gravity and fall... The problem is its only affected by gravity as long as i press space.... wherein i want the gravity to be toggled on, and stay on here is the balls script
  8. I'm active..... just not online HS life is quite tough only went online when i saw this topic posted
  9. :cry: Can't believe this is going down...... Its the only site I found where people are constantly active...... It was the only site where I found comfort in game development :ehh: Most Other sites don't have the same room of athmosphere unlike this one does :exhausted: Might as well pack my stuff from the manager Can't you at least try to post all working scripts and images in one big zip :huh2: If the sites going down might as well preserve all the things user put efforts in sharing for us :upset: plus its sad to see that the site with the best emoticons is going down :( It was a fun stay though :ehh: -Albert Ibay Signing off........... : :upset:
  10. Error# Script 'Gold Hud' line 36: ArgumentError Occurred Wrong number of arguments 5 for 4
  11. hey can you help me guys I'm making a new hud So far its going great. But theres a problem I'm using a script to show the gold window but only the text the text should be on top of the hud but the picture is on top of the text http://www.gdunlimited.net/media/uploads/manager/test2-23878.PNG Here is the script module Gold_Window #to hide just make a script call Gold_Window.hide # Window's horizontal position WINDOW_X = 250 # Window's vertical position WINDOW_Y = -20 # Window's width WINDOW_WIDTH = 160 # Window's height WINDOW_HEIGHT = 64 # Default hide status of the window (true = hidden, false = visible) DEFAULT_HIDE = false @hide = DEFAULT_HIDE def self.hidden? return @hide end def self.hide @hide = !@hide end end #============================================================================== # ** Window_Gold_HUD #------------------------------------------------------------------------------ # This window displays amount of gold. #============================================================================== class Window_Gold_HUD < Window_Base #-------------------------------------------------------------------------- # * Object Initialization #-------------------------------------------------------------------------- def initialize super(Gold_Window::WINDOW_X, Gold_Window::WINDOW_Y, Gold_Window::WINDOW_WIDTH, Gold_Window::WINDOW_HEIGHT) self.contents = Bitmap.new(width - 32, height - 32) @old_gold = -1 @old_hide = Gold_Window.hidden? self.opacity = Gold_Window.hidden? ? 0 : 0 @text_opacity = Gold_Window.hidden? ? 0 : 255 refresh end #-------------------------------------------------------------------------- # * Refresh #-------------------------------------------------------------------------- def refresh if @old_gold != $game_party.gold || @old_hide != Gold_Window.hidden? self.contents.clear self.opacity = Gold_Window.hidden? ? 0 : 0 @text_opacity = Gold_Window.hidden? ? 0 : 255 color_normal = Color.new(255, 255, 255, @text_opacity) color_system = Color.new(192, 224, 255, @text_opacity) cx = contents.text_size($data_system.words.gold).width self.contents.font.color = color_normal self.contents.draw_text(4, 0, 120-cx-2, 32, $game_party.gold.to_s, 2) self.contents.font.color = color_system self.contents.draw_text(124-cx, 0, cx, 32, $data_system.words.gold, 2) @old_gold = $game_party.gold @old_hide = Gold_Window.hidden? end end end #============================================================================== # ** Scene_Map #------------------------------------------------------------------------------ # This class performs map screen processing. #============================================================================== class Scene_Map #-------------------------------------------------------------------------- # * Main Processing #-------------------------------------------------------------------------- alias gold_hud_main main def main @gold_window = Window_Gold_HUD.new gold_hud_main @gold_window.dispose end #-------------------------------------------------------------------------- # * Frame Update #-------------------------------------------------------------------------- alias gold_hud_update update def update @gold_window.refresh gold_hud_update end end
  12. here's one for xp http://www.gdunlimited.net/media/uploads/manager/screenshot-23878.png
  13. I rarely like rap but this one is just great.
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