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Shalaren

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Everything posted by Shalaren

  1. Alright I added a Map at the bottom of the page. I added the classes and updated the stories (The Gods, The overseers, and the Gameplay). hopefully anyone's interested
  2. Thank you for the reply! mind contacting me trough private message?
  3. haha what language is that? xD and well its really just a generic fantasy open world game :P I keep changing the concept of the game because Im still trying to figure out what I like best.
  4. I am looking to build a small team, credits for being a part of the development will be provided in game and on game ads! I'm looking for team work where all developers can suggest any idea they have in mind, and can freely discuss ideas, concepts and themes of the game! The game definitely needs mappers as my mapping skills are just not good enough, it needs well written stories and dialogues in game, and just some scripting, eventing and graphics which I believe I can handle myself if there isn't anyone else. so I mostly need story writers, Dialogue writers and Mappers, really need mappers Ok so here is some information The world of Shalaren is inspired by many different ideas and concepts, all put into its existence, where many events take place. there are many adventures to go on and many places to visit (at least the idea of them). there Should be many hidden stories going around when talking to NPC's and many different landmarks, so although there is one main story, there will be many side stories as well. The inhabitants of this world are... THESE WILL BE UPDATED SOON WITH BETTER DESCRIPTIONS. The ones you are about to read are a rough idea of the races. The gods. The Overseers. The Meastre is the overall government of all Shalaren. they are mysterious as things happen by their choice, however you will probably never encounter anyone from the Meastre, or at least know that you did. There are laws I'd like to add into this section but for now I will leave it as it is. Character abilities will be based of 6 classes (might add more if a good idea comes to mind) The classes are: Warrior: Sword Close combat. focuses on basic attack and stuns. Better class description will be added later. Ranger: Bow Range combat. Also focuses on basic attack, with the help of his Hawk. Better class description will be added later. Trickster: Daggers Close combat. focuses on de buffs, and fast attacks. Better class description will be added later. Engineer: Pistol Focuses on Range attacks and setting up traps. Better class description will be added later. Puppeteer: Cane Focuses on Magic. uses puppets as companions, and supporting them. Better class description will be added later. Arcanist: Staff Focuses on Magic, and elemental attacks. Better class description will be added later. The player creates his character, names it and picks a class to play. then his character will become a part of the world. the idea is to have different paths for players to go on depending on what decisions they make in game. you arent playing a character that already exists but instead you are adding one yourself. You have the ability to design your character. The game will be very story driven, and every NPC should be capable of having a full on conversation you can have with them (every npc will work with a lot of conditional braches and choices to develop long interesting conversations even tho they are just random npc's) you will start at this dark cave/cellar unaware of where you are. I don't want to give too much about the plot. but I will try to explain how I want the gameplay to be. I will be using Blizz-ABS so there will be battles however it isn't going to be all about that. there are many puzzles and riddles to answer, lots of stealth like parts and such. in the beggining of the game you will start as a hostage taken by a group of Aryhans called the "Listeners", who are experimenting on Mundanes, you find that you aren't alone in your cellar and with your inmates you decide to escape. so from there you have to sneak within the darkness and avoid getting caught by Listeners in a horror like theme at first (I'm surprised but it turned out really creepy). the whole escape should be your guide to playing the game and getting used to the controls. and then when you finally escape you will reach Amoria where your journey to become a hero begins. I find the plot really interesting but I don't want to spoil too much. so I'm looking for any kind of help, even tho I need mappers the most, anything else is always a big plus. anything from just giving critic and suggestions or helping with designing, scripting or eventing. For mappers interested in what needs to be mapped, here is the map of the continent of Arcania (1 of 3) however in this game only one continent is available for gameplay, the rest exist just in story.
  5. Hey just wanted to say Hi to the community! P: Iv'e been toying around with RMXP for years but I never actually released a game, been active in other forums but decided to try some place new and maybe get to know some more game developers and maybe get some help with developing my own game... and maybe, Just maybe release it finally :3. I have this game idea I had for years yet I never finished it, I keep working on it and then abandoning it when I feel... uninspired I guess xD, however I keep coming back after a while. you guys might notice some mistakes in my English as it isn't my first language, but I've been speaking it for 4 years already since I moved to Canada so it shouldn't be that bad P: but anyway that's me :) how are you all?
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