Hi! :D I hope that this section is the right one. Unfortunately, I am very bad in English and that's why I use the Google translator. I use the Ace kit (RGSS3) for my XP-Game and therefore can no longer use the Hermes there. So I am switched to ccoas UMS and now I have two problems:
- First, the writing of the nambox is displayed behind the nambox (see demo).
- Secondly, I lack the function of Hermes with the multiple message boxes, with which one NPC can be entertained each other and by the way still run and can display normal text boxes (see Hermes demo, the guys right down). To this end, I have the following already compiled, but I do not know if that helps somehow: The article by Rayen is:
This way I can actually, if I use a parallel-process, a fitting window (a small, custom) show about a particular event AND then still move. So now runs with a party member babbeling afterwards. Depending on how I want it, I can then leave the window after so and so many frames close itself, or just press Enter. Now, however, there are still two problems: 1) I can only display one window at the same time (the script seems to be able to display multiple windows, because that's what makes it to the "slave" function [\ slv [name] - set this window to be slave window name, or show slave window name], line 2288: # ================================================= ============================= # ** Window_Slave # ------------------------------------------------- ----------------------------- # These are slave windows to the main message window. They want to close When # The user Terminates them. Initial settings are identical to the main # Message window, with one exception. When in normal mode, it will apear # Above if the main message is below, below if it is above or centered. Use # Message codes to change the settings for this window. # ================================================= ============================= class Window_Slave <Window_Base attr_accessor: show attr_reader: done def write_all @ write_all = true end ). 2) I can not speak to anyone during this fitting window is open. When I address an NPC, he turns around, but nothing happens until the fitting window is closed. Then comes the text of the NPCs. Running throughout the text so go now. But how can I open multiple windows at the same time? :) In addition, it is stupid that I can not change that you can not run during a normal text window. In fact, I've now found the place in Hermes, the "multiple messages" makes possible. If my english is not unusable, which would need to be here: - Other patches
And somehow, well hats also what to do with them here:
- Initialise - Window
Maybe you can integrate into UMS?
And third: The Dynamic Footprint Script by Wachunga is not compatible with the ace kit. Can someone help me with it? Or does anyone have a script with a function that works? :3 There is no error message, but the footprints are not displayed (look demo).
Here is a demo with the scripts in RGSS3 (Ace-Kit). And here is a demo with the scripts in RGSS1 (normal), the scripts working. It would have to be present all that is needed. :) Here is the Hermes-Demo if necessary.
If someone could help me with my problems, I would be very pleased! I have already asked in my german forum, but so far received no response. Thanks in advance! Josey ~
PS: Sorry, my english is realy bad... T__T
If you have questions, you can ask me and I try to tell you, what I mean.