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DoubleX

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Everything posted by DoubleX

  1. Purpose Lets you set some confusion states to not be restricted to attacks only Introduction * 1. The default RMMZ confusion causes the battler to only use attack * and nothing else * 2. This plugin lets you set some confusion states to cause the * battlers to behave like autobattle ones, with the definitions of * friends and opponents being reversed Video Games using this plugin None so far Todo Notetags Prerequisites Terms Of Use Contributors Changelog Download Link Demo Link
  2. It seems to me that I'm too lazy to make new MZ plugins with my full time job, so I'm porting my easy, simple and small MV plugins instead.
    I hope I can port 1-2 such plugins per day, but this will be hard for me 🙂

  3. Purpose Lets you mimic the CTB functionality in the TPBS on the fly Introduction * 1. This plugin lets you skip TPBS frames having no important moments, * like inputting actions, executing actions, to mimic the CTB * functionality in TPBS Video Games using this plugin None so far Parameters Plugin Commands Author Notes Prerequisites Terms Of Use Instructions Contributors Changelog Download Link Demo Link
  4. Purpose Lets you set new script calls as old ones with some arguments bound Introduction * 1. Sometimes, some script calls always have the same argument values * used again and again, and defining new script calls as calling old * ones with some argument values already defined can be favorable * 2. With this plugin, you can effectively apply partial applications to * script calls without the restrictions of always predefining the * first arguments only Video Games using this plugin None so far Parameters Prerequisites Author Notes Terms Of Use Instructions Contributors Changelog Download Link Demo Link
  5. While RMMZ has already released for about a month, the reviews are still mixed(64% positive among 225 reviews), at least according to Steam(I failed to find any other quantified reviews of comparable significance yet). Although the overall score shows a slight upward trend overall, it still doesn't seem to look good, at least compared to RMMV, where it received 108 positives and 27 negatives, netting a 80% score, with a much more obvious upward trend later on. The most obvious thing that can be done for those having bought RMMZ via Steam, is to give a positive review with solid reasons, like what I've given quite a while ago But, maybe more can be done to further boost the review scores legitimately, apart from another obvious thing that resource makers can continue to make more and more awesome resources for the community I've also briefly checked the NEGATIVE REVIEWS FROM STEAM, and here are the summary of all the points I've collected(which is by no means exhaustive): Please note that I'm just trying to summarize the points I've collected from negative Steam reviews, and it has nothing to do with whether I agree or disagree with any of them. So, I'd like to open this post to collect ideas on some possible ways to make RMMZ to have overwhelming positive reviews, and this doesn't have to be limited to Steam, because I think later on there will be some other quantified reviews of comparable significance
  6. Before the full time job, I can make 1 MZ plugin per day, even though it's still hard; With the full time job, making 1 such plugin per week becomes just as hard lol

  7. Purpose Adds a party command to add an autobattle state to the party in battles Video Games using this plugin None so far Parameters Plugin Commands Prerequisites Terms Of Use Instructions Contributors Changelog Download Link
  8. Updates * { codebase: "1.0.2", plugin: "v1.02a" }(2020 Sep 14 GMT 0700): * 1. Lets you use text instead of command for plugin command names * 2. Lets you use text instead of arg for plugin command argument names * 3. Plugin command name collisions across plugins will no longer exist * if newPluginFileCmds is used wisely * 4. Explained some applications of newPluginFileCmds * 5. Renamed pluginCmds into pluginFileCmds * 6. Renamed newPluginCmds into newPluginFileCmds * 7. Increased the effectiveness and efficiency when reading plugin * commands from the plugin file contents * 8. THIS UPDATE IS A BREAKING CHANGE ON THE PARAMETERS IN THE PLUGIN * MANAGER
  9. Updates * { codebase: "1.0.0", plugin: "v1.01a" }(2020 Sep 11 GMT 1400): * 1. Lets you make some new plugin commands as existing ones with some * argument values already set * 2. Fixed the bug to load even inactive plugins and those not in the * plugin manager when the parameter pluginCmds is empty Video
  10. Just watching an hour of some LP of CoD MW(2019), and I'm already liking that game, sadly my PC won't be able to play it 🙂

  11. Purpose Lets you sets a timer that will cause all actors not inputted actions yet to have their turns skipped in turn based battles Video Games using this plugin None so far Parameters Script Calls Plugin Commands Prerequisites Terms Of Use Instructions Contributors Changelog Download Link
  12. Just uploaded a RMMV plugin video in youtube, and realized that RPG Maker MV is no longer in the list of game names there lol

  13. Purpose Lets you change some effectively hardcoded TPBS configurations on the fly Introduction * 1. By default, many TPBS configurations are effectively hardcoded, but * many users will want to change many of them to suit their needs * 2. This plugin lets you do so, although you might want to write some * JavaScript codes directly, as there are just too many possibilities * to be handled Video Games using this plugin None so far Parameters Notetags Script Calls Plugin Commands Todo Prerequisites Terms Of Use Instructions Contributors Changelog Download Link
  14. Purpose Lets you use plugin commands in the RMMV styles by typing them as scripts Introduction * 1. The RMMZ editor has changed the plugin command from entering a * single line of string command to selecting plugin commands among * all plugins having plugin commands * 2. With this plugin, those preferring the RMMV plugin command can * replicate this style in RMMZ by typing plugin command as a script Video Games using this plugin None so far Parameters RMMV Style Plugin Command Lines Info Author Notes Prerequisites Plugins: 1. DoubleX RMMZ Enhanced Codebase Abilities: 1. Basic knowledge on what RMMV plugin command does in general on the user level Terms Of Use Instructions Contributors Changelog Download Link
  15. As I've written several easy, simple and small RMMZ plugins, I feel that I'm familiar with RMMZ plugin development. With the fact that I'm going to report duty for my full time job from tomorrow, I think I've to go back to finish my RMMV plugins, and I'd expect that to last several weeks or even months 🙂

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