I hope it is alright for me to be posting in such an old topic, but if I should place this in a new post let me know.
I decided I'd try to use a materia system in a game (wow! how original, right?) And I came across this and decided it would be better to use it rather than try to develop my own system. I want to rework this a little to be more similar to the actual FFVII materia system.
I have been going over it for the last several hours and so far I have figured out how to add a "Materia" option to the party menu below "Equip" (including correct cursor indexes when backing out of Materia and the other menu options below it as well as fixing the save disable effect from adding another menu item) and I have added a button for going back and forth between the Materia screen and the Equip screen (as was possible in FFVII). I've done all this by editing the Materia System script as well as the SDK 1.5 included in the demo and the default scene scripts for Equip, Status, Save, and End.
I am using GUILLAUME777's Multi-Slot to simply reduce my equipment down to a weapon, single armor, and single accessory.
I do not know RSS very well and so if anyone out there knows of a way to include all these edits in one script, that would be great.
The materia system currently removes all of your materia if you change any one piece of your equipment (even if that equipment had no materia on it). The next goal would be to find a way to not have this happen. Is there anyone out there who would be willing to work on this with me?