bobzombie
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About bobzombie
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Newbie
- Birthday 05/18/1990
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Male
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Every where!!!
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Ok... I don't get to watch as much anime as I'd like, but here goes.... Onizuka from G.T.O. Lupen (think I spelled that right) from The Castle of Cagilostro Inyuasha Ichigo from Bleach
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Well.... While the clone would be genetically identical, the environment affects a person in a multitude of ways (EX. sun= tans, freckles, and skin cancer). So the clone of an obese couch potato may choose to lift weights and surf... making a genetically identical (mostly), tanned, athletic person. A person's resistance to disease is determined by by both your genes and life experiences (EX. some people are naturally prone to heart disease, yet getting the chicken pox grants you life-long immunity.) So for certain lethal diseases, clones would fall prey to massive wide-spread epidemics, yet for other more ordinary diseases (the cold) they would develop individual resistances to it. Ohhhh. and clones would have all of the intelligence, emotions and potentials of a normal human. So is it right to grow them for organs? NO. So yeah? Should we? Maybe, maybe not. Depends on your out look.
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In which I rant about corporate email addresses.
bobzombie replied to Unka Josh's topic in Debate and Mature Discussion
Amen to that brother! Too many people (ya, that's right people not just corporations) just blow off stuff. Their e-mail changes, the officially posted e-mail isn't the one they check, or stuff like that. And what do they do....? Blow off the other people. Its so very annoying! :angry: (Hulk angry!!!! Hulk smash corporations!!!!!!) lol -
Welcome!!!! Hope you enjoy yourself.... it sure is a blast on the forums. @Unka Josh: You mean we were supposed to get shots? Ut ohhh! :mellow:
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That's what I thought too. I was just checking. I was raised on the original Final Fantasy. I used to cry about trying to beat the freaking marsh cave (expert suggestion- have 99 potions and 99 antidotes (with what money!!!!!!!!!!! :o )) So yeah... that's cool then.
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@Maph: Thanks for the offer. I'm not exactly up to music, but when I get there I'll be sure to talk to you. @Unka Josh: I like it. Originally vodo priests were going be kinda like a dark shaman (uses dark powers to harness elements) though they were going to have other powers too. Their zombies were going to be the original type that were controlled by the priest and weren't hungry for brains. Oh... another point. I'm debating whether or not to allow continues after you die. There will be a considerable number of ways to plan for your ultimate demise, which will range zombification to harnessing your soul in golem. You will still be able to save and restart from your saves, but I won't have a quick save system (probably.) I'm worried though that this will be too difficult. Any comments?
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That is brilliant. I love it. Thanks. There will also be necromancers and vodo casters (both make zombies.)
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Military specialists mostly... though some magic users. I was thinking that I could replace the normal stat variables with new variables in the coding.
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Well for the most part everyone's human, though I have toyed with letting you start as a vampire or lycanthrope (or zombie :D ) As for classes I was thinking more of a skill based system, kinda like Oblivion where your "class" only determines what skills are dominate. In this case a "fighter" would have more combat/weapon skills, and your level would represent your ability and rank within the organization.... Not really sure how to implement that on RPG maker though. Open to any suggestions on that.
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Hello all... Ok... so technically this isn't a project yet.... I want to do some tests and practice... but yea. Ok.... so this game is going to be really open ended with very little pre-structured story. Instead the story is going to be the player's own creation (creating (hopefully (WOW! a parenthesis in a parenthesis :o !! ) interest and re-playabiltity). So the game is set over several time periods (dark ages/Renaissance-modern). The player creates picks a starting time period and makes their character, who will be a Slayer, an elite group of supernatural hunters. This is a world where the common people know of the existence of supernatural creatures. Zombies are a fairly common nuisance, feral vampires are a greatly feared danger, and full-moons are times for getting out your silver bullets out of the closet. However, just because you aren't human doesn't mean your a monster. During the modern time the Covenant (a treaty between the 13 vampire houses, humans and the great werewolf clans) keeps peace. Indeed some of the most skilled Slayers are vampires and werewolves. Oh... and while not always the smartest (with some exceptions... :D ) zombies are sometimes friendly too. This game originally started when I was playing some horror game and realized that despite being bitten by a werewolf, I felt no adverse affects (aka. lycanthropy) and thought "hey there should be a game that lets you become a werewolf." So.... sound interesting?
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This game looks real interesting... I'd love to play it. It sounds like a unique game. I'd offer to help... but I'm sure you have more experience than me.
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@Unka Josh: lol.... thank you @Joey: um... at the moment not much... :D my home computer is being a pain so I only get a little bit of time to experiment. I have had experience with scripting though, so once I get used to Ruby I should be passable at that :)
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Why thank you... and you... and you. I'm glad to be here. :)
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I haven't really gotten much work done in RPG maker, but I have hundreds of concepts and ideas in my head. I'm sort of randomly planned.... if that makes sense at all :huh: . When I see a good concept from another game, or show, or movie my brain kind of takes it a part, adds characters, and then adds it to other bits floating around in my head. Result hundreds of pretty cool half-formed concepts that I never have the time or patience to develop something out of.... So yeah.