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If your game is easy for you, then it'll be hard for others. The same is true vice versa. You have to find a equilibrium. I think the answer is, is that if the game is still fun after dozens and dozens of game testing and trial and error, then you have a good thing going. But if you get tired of all the grinding you have to do, and all the back pedaling, then you should reevaluate the gameplay.
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Actually, if the game is hard for you, then it'll will frustratingly hard for others.
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I like to make my games simple and easy at the same time its complex and hard. but it all depends what you chose to do. you can chose to take the easy route that will not be very rewarding or the hard way that will be more rewarding. but you wont be punished on the way you take.
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