If you have spent any decent amount of time in the Editor, you have probably encountered this bug. Game just STOPS, reason is not apparently obvious. It doesnt CRASH, but just STOPS.
What I found was that if you "Force" an Event to have a Repeating Move Route, then later call in ANY EVENT to "Wait for Move's Completion", the game goes into an Infinite Loop of Waiting, due
to the Repeated "Forced" Event. So the game basically waits Forever.
A "Forced Move Route" is when you change an Events Move Route by using the "Set Move Route" button. The Custom Move Routes were not affected. An easy work around would be to use different Pages, each Page having a different Move Route. This prevents that bug from occuring PERIOD. Its only a One Line Fix, but probably a NIGHTMARE for anyone new to RMXP to understand.
DO NOT USE IN VX OR VX ACE - RMXP (RPG Maker XP) Only!
It didnt look like there was an easy way to Alias the Def, so I just did a total Redefinition of the original with the fix.
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