This script will help you simulate Clouds. Clouds and Fog are essencially the same thing. Condensed water vapor. The difference between the two is that Clouds are quite high up off of the ground, and fog usually covers the ground itself.
When a Player moves their character on the screen, a Cloud that was higher than the camera would move at a different rate. Fog does not. That is what this script allows you to accomplish
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The above Screenshot also shows a fog set to Maximum Opacity. Because the Cloud (Fog) has an Alpha Channel, the visibility is determined by the Alpha Channel and not Game Opacity. The Alpha Channel Fog is included for you in the Demo.
A Still Screenshot cant really show you what this script does because it affects the way the Fog Layer moves. The Demo can.
LATEST VERSION: http://www.775.net/~heretic/downloads/rmxp/CloudAltitude0.2.zip Feb 18th 2012
DEMO: http://www.775.net/~...oudAltitude.exe (Obsolete)
Installation: Place somewhere above "Main", but below any SDK's if you use them.
Legal: As long as you give me credit, you may alter and distribute this script and my Alpha Channel Fog freely, you may post it on other websites, and you may use it in any Commercial Games without compensation.