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Showing results for tags 'cooldown'.
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Purpose Lets you set some skills/items to have battler and skill/item cooldowns Introduction * 1. This plugins lets you set 2 kinds of skill/item cooldowns: * - Skill/Item cooldown - The number of turns(battle turn in turn based * individual turn in TPBS) needed for the * skill/item to cooldown before it becomes * usable again * - Battler cooldown - The number of turns(battle turn in turn based * individual turn in TPBS) needed for the battler * just executed the skill/item to cooldown before * that battler can input actions again * 2. If the skill/item cooldown is 1 turn, it means battlers with multiple * action slots can only input that skill/item once instead of as many * as the action slots allow * If the battler cooldown is negative, it means the TPB bar charging * value will be positive instead of 0 right after executing the * skill/item(So a -1 battler cooldown means the battler will become * able to input actions again right after executing such skills/items) * 3. When updating the battler individual turn count in TPBS, the decimal * parts of the battler will be discarded, but those parts will still be * used when actually increasing the time needed for that battler to * become able to input actions again * In the turn based battle system, the decimal parts of the battler * cooldown counts as 1 turn * The decimal parts of the final skill/item cooldown value will be * discarded * 4. Skill/item cooldown can be set to apply outside battles as well * Skill/item cooldown won't be updated when the battler has fully * charged the TPBS bar Video Games using this plugin None so far Parameters Notetags Script Calls Plugin Commands Prerequisites Terms Of Use Instructions Contributors Changelog Download Link