phionabrie 7 Report post Posted November 2, 2013 I have a question for all our scripters. But before I ask, I have to clarify some things. For the past several weeks I have been struggling to learn RGSS. I've tried reading innumerable tutorials, a few have been useful, but most of them don't help me accomplish what I actually want to do with my scripts in my game. So, I've tried using what little I've learned to make modifications to the default scripts and get some stuff done the way I want it. In the process, I have learned a great deal from my stupid errors ( using a . instead of a _ for instance). I have not, unfortunately, been able to figure out why some of the things that should work, generate errors that make absolutely no sense. I have a hard time asking for help when I feel like I should be able to figure it out myself, and more so when that help requires monopolizing someone's time on an endless succession of a million little stupid problems that have no real world significance. Additionally, there are already several scripts written that seemingly do exactly what it is that I want. Unfortunately, most of the scripts I want either do not work together, or have random errors that I have no idea the cause or how to begin to fix. The rest of the scripts I haven't bothered to try because they are strictly for non-commercial use. I want to be able to have the option to sell my game when I finally finish it, but am not certain enough to be able to justify paying for scripts this early in development. So my question is this: Is it worth it to chance using the non-commercial scripts just to get my project off the ground, and then have to completely redo everything at the end if I decide to sell it? Or is there some other resource out there I can use to better learn how to do my own scripting? Or should I just forget the whole thing and go with boring default scripts? ~a very frustrated Phionabrie Share this post Link to post Share on other sites
Mepps 0 Report post Posted November 2, 2013 (edited) Hm.. is a nice question, so you want to sell your project. scripts is not to hard at all, sometimes is hard to understand the library and managment datas, you can take a script to exemple and build your on based on this script(exemple) i need a fog script, so i will search one and study how the creator have made this. so i will be able to build my own. code is to easy to Learn. you just need have patience, i will give you a good tutorial for learn ruby coding Ruby on Code Academy http://www.codecademy.com later you can study the help file ,to study the library of you RPg Maker Version its to helpfull. so draw you program in a file using a logaritm and u will be able to do nice scripts with the practice. Edited November 2, 2013 by Mepps Share this post Link to post Share on other sites
Foxkit 4 Report post Posted November 2, 2013 *Disclaimer* This is my own personal advice and should be taken with a grain of salt per my title "Inexperienced Youth" */Disclaimer*I'll try to answer this in two parts. To address your ruby specific questions. I have a hard time asking for help when I feel like I should be able to figure it out myself, and more so when that help requires monopolizing someone's time on an endless succession of a million little stupid problems that have no real world significance. Additionally, there are already several scripts written that seemingly do exactly what it is that I want. Unfortunately, most of the scripts I want either do not work together, or have random errors that I have no idea the cause or how to begin to fix. The rest of the scripts I haven't bothered to try because they are strictly for non-commercial use. Never feel ashamed/afraid about asking questions. We have to learn somehow, and it's much better to learn by asking a question that takes a few seconds to answer than to spend hours banging your head on your keyboard hoping it works. If you really want to learn scripting and coding. I would recommend working with ruby code as often as you can. Whether that's in rpgmaker or in ruby its self is up to you. The second part of your question I can't really give you an answer too. if your expecting to make more money than you have to pay for the scripts I don't see why you wouldn't want to pay for them not withstanding experience or more money for yourself. Mostly it's up to what you want to do. If you want to take the gamble then go for it. Share this post Link to post Share on other sites
phionabrie 7 Report post Posted November 2, 2013 I don't know that I do want to sell my game. I don't know that I don't. What I want is to have the option. Patience, sadly, is not my strong suit. I like things to work, and I like them to work -right now-. I'm trying to improve in that department. The tutorial site is cool. All of the tutorials are cool. They explain how to create a variable. How to assign a value to a variable. Even how to make a conditional statement dependent on the value of the variable. They do not tell me how to figure out why the (insert expletive) editor pretends the conditional statement and variable don't exist and execute the code under any/all circumstances. And getting that same "this code is in all the right syntax and order but we're going to hate you anyway" response for just about every script I put into RGSS is unpleasant. Share this post Link to post Share on other sites
Mepps 0 Report post Posted November 2, 2013 (edited) The tutorial site is cool. All of the tutorials are cool. They explain how to create a variable. How to assign a value to a variable. Even how to make a conditional statement dependent on the value of the variable. They do not tell me how to figure out why the (insert expletive) editor pretends the conditional statement and variable don't exist and execute the code under any/all circumstances sorry i dont have understand this part, scripts is to anyoing some times and RGSS is to how can i say, is boring because you dont program at all we just do data managent and input the object where we want,.. but if you want i can do tutoriais for you about RGSS, how to use windows selectables, how to use sprites and etc,so let me know what Rpg maker you use? Edited November 2, 2013 by Mepps Share this post Link to post Share on other sites