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darrensmash

Crafting and weapons

Question

Hi guys, I really am sorry that I have been posting and asking so many questions.

I've only started using RPG Maker since about 2 months ago.

I was wondering if there was a way I could add crafting into the game.

 

My friend came up with the idea to craft campfires

which are pretty much "Tents"

and the idea is to have a certain tree which you could

chop down with an axe and if you had a certain amount

ov wood, then you could go into your menu

and craft a campfire that will heal and restore HP and SP.

 

I've tried looking up crafting and it requires scripts

and I don't know anything about scripts whatsoever.

 

I was also wanting to add a feature in which instead ov

getting new weapons and armor, you could improve them

with certain items.

 

If anyone could help, I would be really grateful.

Again, forgive me for asking so much.

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6 answers to this question

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Theres a blacksmith script made by @ForeverZer0

http://www.gdunlimited.net/forums/topic/6997-blacksmith-system/

Takes awhile to get use to it since the program is buggy. play with it for a few hours and you will get it. It comes with a program for adding your own recipes.

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>First you would want to download the demo and copy the scripts from the demo into your game.

>Then run the Blacksmith Configuration program and go to the misc. tab and click  cache script and place that under all the scripts and above main then run the game.

QyXmOv7.png

after all that your script editor should look like this.

EWRrJE0.png

After you run the game after adding the cache script you can remove the cache script cause its not needed till you add more items to your database.

 

>after you ran the game and have the cache script removed go back to the program there should be a file in the root of your game called BlacksmithCache.

6A6TW7G.png

Drag that file into the anvil in the blacksmith program.

cuwuyc7.png

After that you should see all the items from your game in the program. The program is really easy to figure out if you just play with it for a while.

Example of item requirements to make a potion.

7vHYPrc.png

>Once you get all the crafting part done in the program click the generate button in the lower left. and copy that to your scripts. Overwrite everything in the "Blacksmith Configuration" script.

 

>Now for the confusing part. Go to the Misc. tab in the program and click "Create Script Call" There you can choose what items would be allowed to be made when you call the command from an event. useful for if you have different stations to craft at(like a furnace, anvil, etc...).

Once you select the items you want to show up for the player click generate and copy what is in the box and make an event with a callscript.

vFk7UtB.png

And thats all thats really to it. Seems kind of annoying and hard but you will get use to it in no time.

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Should add that to the tutorial section Polraudio as that's is a lot of info. 

 

Good find though forgot F0 made this.  :thumbsup:

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