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TriforceChosen

How to make a Ward

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Ok, so you know how some rpg's have items like Holy Water that nullifies encounters for a bit? Yeah I was hoping someone could show me how to make an item like that.

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So, you want an item that temporarily stops or lessens the encounter rate, right?

 

If so, make an item called Repel, Holy Water or whatever you might want to call it within the database. Set it to "none" and then "only use in Menu". Next you need a common event with the following, with the edits you desire like different step ecounters or time.

@>Control Timer: Startup (xxxxxmin. xxxxxxxsec.)
@>Change Encounter: Disable
@>Control Switches: [0001: Repel] = ON
@>

Now we need to set up the next and last common event. Again, with your desires edits. Also, it is best to name your common events the name of the item, in my opinion.

@>Conditional Branch: Timer xxxxxMin xxxxxxSec or More
@>Control Timer: Stop
@>Change Encounter: Enable
@>Text: *Whatever you want here*
@>Control Switches: [0001: ITEMNAME] = OFF
@>
@>Else

That's how I make "repels". You can try this link if it helps.

 

http://www.rpgmakervx.net/index.php?showtopic=32758

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