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Tobychew

How do you make the fighting turn based

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As the title says how do you change from action fighting to turn based fighting. This is all I want to change still want to be able to see where the monsters are but once you run into them thats when it goes into the battle

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Been messing around with the tools and stuff and haven't been able to find anything in events to where the characters are fighting the last boss at the beginning and the bad guy kills them and they come back to life as different monsters

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If you're doing what I think you're doing, you can check "Continue even when loser"

Not sure what you mean by "as different monsters" though. You can always add more actors and just rearrange the player's party.

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So does that mean that they continue fighting, but as monsters? If so, that would require some scripting. If not, I have no idea what you want. You're not making a whole lot of sense :\

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I think this would be easily eventable.  Enable continue even if loser.  You'll also need to use Battle Eventing to check for each actor that dies.  As they die, you can swap out the Actors for a "Monster" version of the Actor.  In the Battle Eventing, create a State similar to Knockout and enable "Cant Move".  Once the actors are swapped and they all lose the Battle (all monsters), force the battle to end.

 

Where youre running into difficulty is that you are limited in Battle Event Conditions.  Theres ways to manipulate the conditions, but that requires scripting.  The available conditions will allow you to check for HP=0 to do it by a Battle Page.  You could also have this Boss cast a spell that inflicts a State of Monster that the Player is unable to remove.  Spells can call to Common Events.  The Common Event can be set up specifically for this battle to change the Actors Graphics.  Then, after you check and change the actors graphics, you should also check the entire party to make sure each has the State.  Once they all do, you can run some dialogue, then end the battle.  Expect some tricky eventing to need to be done, but it is possible to do without scripts.

 

Party should now be changed to all monsters, where "Monster" just changes the Actors Class and Graphic (fighter / mage / etc).

 

There are multiple ways to do this, but first, youre going to have to dig deep into the system to understand how to accomplish what you want.

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