Jump to content
New account registrations are disabed. This website is now an archive. Read more here.
  • 0
higgle2piggle

create event via event

Question

Is it possible to create an event, say it's fireball. When you interact with one event, another is created. Without pre creating it. What I mean is, it is created in game play, not predetermined from writhing the editor at a specific location. It's a n event that has been created let's say from the event commands from a common event. Eg. Fire ball, or a bomb.

Share this post


Link to post
Share on other sites

1 answer to this question

Recommended Posts

  • 0

I have a script that can do that (create events during the game, and handle 'projectiles') but it's not ready yet.

check it here

it requires a pre-made 'fireball' event, but you can fire multiple fireballs at a time, and check whether ANY of them hits a certain event (ie: an enemy on the map). they automatically disappear when they hit another event or an obstacle / reach the map border / get out of screen .

 

there's a demo, but it has a bug, so you better wait for the next version.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...