Tenoukii 0 Report post Posted February 4, 2014 (edited) Hey guys! I'm after either an autotile or something similar to signify a door on a bottom & side walls so that the player knows there's an entrance there. I was thinking maybe a notch in the wall? Really bad example but like that possibly (where I've put the red line) I say auto tile because I'd really like it to match the RTP wall tiles if possible. If not, any suggestions as to how I may be able to do it? Thanks guys! ^^ Edited February 4, 2014 by Tenoukii Share this post Link to post Share on other sites
Bob423 52 Report post Posted February 4, 2014 I usually just make it look like a hallway...Although now that I think about it that's probably a bad idea :\ Share this post Link to post Share on other sites
Saltome 16 Report post Posted February 4, 2014 (edited) Hmm, just use the edges of the map, like this. ... Mark, you and your buggy website. Like this: Edited February 4, 2014 by Saltome Share this post Link to post Share on other sites
Bigace360 38 Report post Posted February 5, 2014 Basically what bob and Saltome said, not much else to add to it. Share this post Link to post Share on other sites
Saltome 16 Report post Posted February 5, 2014 Well, the other thing is, you can put an actual door for the north and south exits. There are no sideway doors but most of time you wouldn't be able to see them because of the walls anyway. Share this post Link to post Share on other sites
Marked 197 Report post Posted February 5, 2014 ... Mark, you and your buggy website. Slander :angry: This is my life's work :dizzy: Please report the bug so I can haz fix. Share this post Link to post Share on other sites
ShinkuAura 15 Report post Posted February 5, 2014 It would be a real shame that someone hacked the lifes work of mark.... No just kidding. But this site has more bugs then a buggy site. Share this post Link to post Share on other sites
Marked 197 Report post Posted February 5, 2014 It would be a real shame that someone hacked the lifes work of mark.... No just kidding. But this site has more bugs then a buggy site. Eh.... can you guys please point out these bugs.... Are you sure its not your own internet connection? :sweat: Share this post Link to post Share on other sites
Moonpearl 32 Report post Posted February 5, 2014 As far as I'm concerned, when I need to signify there is a door where it's really not obvious there's one, I use an arrow character pointing at the cell you're supposed to walk/trigger. Share this post Link to post Share on other sites
Metaclaw 21 Report post Posted February 5, 2014 ^ this. you can use a character-set with an arrow in all 4 directions, and set it to 'stop animation' so it flashes or goes up and down, so the player won't miss it. Share this post Link to post Share on other sites
ShinkuAura 15 Report post Posted February 5, 2014 Eh.... can you guys please point out these bugs.... Are you sure its not your own internet connection? :sweat: Nah i'm just joking around. the sites pretty much stable. sometimes i find bad coding in the home menu. lol Share this post Link to post Share on other sites