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VX Ace specific Parallax Mapping question & ODM
Asked by
NovaMondo
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Asked by
NovaMondo
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Greetings all!
I've just joined GDU and I am a new user of RPG Maker VX Ace. I nave seen the advantages of and wonderful examples of parallax mapping in this community and elsewhere, so I am eager to dive in. However, though I've tried searching a number of areas I cannot seem to find a complete step-by-step tutorial with optimum scripts to use -- I am sure it's probably out there I just need help finding it :)
Some of what I found works only with RPGMakerVX and not ACE or needs complex tweaking to do so.
I am looking for something basic that works on large maps and addresses all passability scrolling options. Later I will want to get into filters, day and night, light and fog, animations, etc., however "baby steps, baby steps" as they say!
I am fairly knowledgeable and a long-time user of Photoshop and understand the image creation/layering-delayering-merge layering concepts, so what I am looking more in terms of step-by-steps is the RPG Maker VX Ace and script functionalities.
Also, while I was in the forums there was a link to a Victor Engine which looked intriguing, however when I tried to download it I found it was handled by ODM (Open Download Manager) which I researched, and then decided not to download. What I found was this warning on a site [please see screenshot]
Anyone know if that engine is good, should I use ODM, etc.?
Thanks in advance for any responses and help and tutorial pointers!
All the best,
NovaMondo
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