Calvinchun 3 Report post Posted April 21, 2014 Hi everyone! So, how are the forum folks doing? I hope you are all fine! XD So, exactly, i spend years to learn how to use RMXP efficiently and effectively, and my research bears a fruit! I learned that events are versatile, and that we should not depend on 100% on scripts, so i started eventing my game (Almost all of the events used events) and even try doing parallaxing and converting it to tileset! Sadly, i never get the time to follow and catch up this forums update, even though i check it once in a while, i was afraid that i was going to be eaten (Assuming i been away for so long, than making random appearance. I apologized) However, i hope that i still can be accepted here xD. Nevertheless, let me go through the point. So basically i wanted a panic sequence. Here is it : The player walks down the dark and narrow staircases when suddenly a boulder started to fall from top of the stair. When the sequence ended, i got the problem of unable to move. This is where i need the expert eventers, i spend 2 nights trying to figure it out. But then, it still occur. Sorry i wasn't able to post screenies, (Internet's problem.) Here's the demo : http://www.mediafire.com/download/r2qny9ch6bck84l/Trap_Mechanism.rar Thanks! Share this post Link to post Share on other sites
0 black mage 28 Report post Posted April 21, 2014 (edited) Make a conditional event like the picture. I'm using the one that control the character movement and position on your demo, but I think any event can do. You only need 1 conditional branch, but I think have 4 of them isn't bad at all, just in case. The switch "Solved" was to turn on page 3. It was a blank page. Edited April 21, 2014 by black mage Share this post Link to post Share on other sites
0 Calvinchun 3 Report post Posted April 21, 2014 I think i try it when i got back from school, thanks for the reply! Share this post Link to post Share on other sites
0 Calvinchun 3 Report post Posted April 22, 2014 (edited) Worked like a charm! Thanks black_mage! Edit : sorry for double posting.. Edited April 22, 2014 by Calvinchun Share this post Link to post Share on other sites
Hi everyone!
So, how are the forum folks doing? I hope you are all fine! XD
So, exactly, i spend years to learn how to use RMXP efficiently and effectively,
and my research bears a fruit! I learned that events are versatile, and that we
should not depend on 100% on scripts, so i started eventing my game (Almost all
of the events used events) and even try doing parallaxing and converting it
to tileset! Sadly, i never get the time to follow and catch up this forums update,
even though i check it once in a while, i was afraid that i was going to be eaten
(Assuming i been away for so long, than making random appearance. I apologized)
However, i hope that i still can be accepted here xD.
Nevertheless, let me go through the point. So basically i wanted a panic sequence.
Here is it : The player walks down the dark and narrow staircases when suddenly
a boulder started to fall from top of the stair. When the sequence ended, i got the
problem of unable to move. This is where i need the expert eventers, i spend 2 nights
trying to figure it out. But then, it still occur.
Sorry i wasn't able to post screenies,
(Internet's problem.)
Here's the demo : http://www.mediafire.com/download/r2qny9ch6bck84l/Trap_Mechanism.rar
Thanks!
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