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Angelily

Want this event to do different things.

Question

I want this event to regularly transfer the main character to another place, but after a certain devastating event is in place, I want this same event to trigger the weather to change and for the character to say something.

 

How do I do this?

Edited by Angelily

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Blackmage already solved this problem, but seriously. Use that link I left in your last question. You really can't use RMXP efficiently when you have no idea how to use switches and conditional branches.

 

If you learn how to use those, you'll have a whole lot less questions, and there will be a lot less limits to your game. srsly.

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Events can have tab pages, create new pages with top buttons, as shown in below image. REF 1.

 

These Tabs are read from right to left, so game checks page 4, then 3, then 2, then 1st/original page,

As you can see from REF 2, page two has the conditional IS SWITCH ONE ON?

If this is true, then page 2 will load, if not, the game will look to the next page to the left.

 

So what you need to do is as shown in REF 3, have a switch turn on at the end of the event where the devestation happens.

Then have Page 2 load dependent on that switch.

 

swirt.jpg

Edited by neiljwd

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