Polraudio 122 Report post Posted June 30, 2014 Could you add a few sections to unity? General Graphics Models Scripts Tutorials I been slowly getting into unity and making a few resources people may find useful to begin with Share this post Link to post Share on other sites
Marked 197 Report post Posted June 30, 2014 Can you define "sections" for me? There are already scripts and tutorial sections for unity. Share this post Link to post Share on other sites
Polraudio 122 Report post Posted June 30, 2014 Forum sections under engines since theres nothing under unity. Share this post Link to post Share on other sites
Marked 197 Report post Posted July 1, 2014 Right, so you want forums for graphics, tutorials and scripts when we already have sections for all of those? That's a joke, right? Share this post Link to post Share on other sites
Polraudio 122 Report post Posted July 1, 2014 Scripts is the only thing i see for unity in any of those areas. Right now you cant make a topic in the unity section for some reason. It needs all the same sections as the rpg maker engines have. General Discussion, Support and Requests. The reason for wanting a graphics section is because graphics in unity can take up so much space and it could easily go over the limit for 1 graphic. Looking at some of the graphics in my project 1 alone takes up 95mb(max i seen so far PSD). PSD files are common for unity and those are the ones that take up lots of space. Theres also more to unity than just graphics and audio. If everyone started doing unity and uploading stuff the disk space and bandwidth on the server will go through the roof unless you can add an external host for larger files. If i want to release a Assets pack that i made that could easily topple 100mb. I just want to prepared for the worse case scenario. As for models theres lots of file types that need to be added to the resources. Theres a list of the supported file types near the bottom of this page. http://unity3d.com/unity/workflow/asset-workflow Theres also .unitypackage thats like a .zip but it directly works with unity and can auto extract files into your project. Share this post Link to post Share on other sites
Marked 197 Report post Posted July 5, 2014 Shoot, I messed up creating the forum. It was acting like a category. Topics can now be made in it. As for the other forums, I will do that when people start posting in it. Even new members somehow struggle with the concept of sub-forums in the engine forums. There's now a category for Unity in tutorials. I thought I did that already. As for uploads, you have a point. It will certainly become unsustainable. I am looking into creating an upload system that stores files on a 3rd party host. Perhaps something like google drive, but the upload is integrated into the website so function wise its as if it was uploading locally just like anything else. Share this post Link to post Share on other sites