Hi guys, I'm new here, I hope to find a vast community with lot of good people. I must advice you that I am Italian, so my English couldn't be so good. I hope not. However let's go straight on to my request. I have this sort of mini-game in my project where you have to do some noise to bring the guards to your place then you have to hide yourself. The point is that while they hear the noise and the actual movement a message appear. Now the point is that, since they are in parallel process they still move while the messagge is on the screen, the player instead stays still waiting for the user to press "Space". Now this make sense since when you actually have a message the game awaits for input to close it, but if the input is actually different from space the game does nothing. Now you might say that if I press space in about a second this won't ruin the game itself, but I would like, if possible, to leave the message for a couple of seconds on the screen while the player keeps moving freely. I know there are some script out there for advanced messages. I actually have one from Slipknot and Dubealex if anyone knows it. Give me some advices and I will follow the better way, since completely change the script might mean to completely rewrite all my dialogues. I hope to have explained myself the best. Thanks in advance for any answer :-)
Hi guys, I'm new here, I hope to find a vast community with lot of good people. I must advice you that I am Italian, so my English couldn't be so good. I hope not. However let's go straight on to my request. I have this sort of mini-game in my project where you have to do some noise to bring the guards to your place then you have to hide yourself. The point is that while they hear the noise and the actual movement a message appear. Now the point is that, since they are in parallel process they still move while the messagge is on the screen, the player instead stays still waiting for the user to press "Space". Now this make sense since when you actually have a message the game awaits for input to close it, but if the input is actually different from space the game does nothing. Now you might say that if I press space in about a second this won't ruin the game itself, but I would like, if possible, to leave the message for a couple of seconds on the screen while the player keeps moving freely. I know there are some script out there for advanced messages. I actually have one from Slipknot and Dubealex if anyone knows it. Give me some advices and I will follow the better way, since completely change the script might mean to completely rewrite all my dialogues. I hope to have explained myself the best. Thanks in advance for any answer :-)
Share this post
Link to post
Share on other sites