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RMXPirate

How to make a game patch! Just like real games!

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So on my forums someone found a way to patch you game and yes it works great I use it on my game. I decided i would post how to do it here that way more people could use it. As of now if you can only patch if you are too update a map or add a map only and only if that udpate or add on to the map does not use any new graphics you added or scripts!! So its a basic map update patch and it is really easy to set up for the beginner or expert! This is helpful to anyone because it is tiredign always downloading the full game even for just a bit of things added.

 

"Patching maps layout"

Difficulty: MEDIUM

Info: Allows you to edit and change the maps after you have released a game (good for patching without having to download the entire encrypted file again!)

Implementation:

1. Go into the RMXP script editor and find the script called "Game_Map".

2. Find line 50 ("@map = load_data(sprintf("Data/Map%03d.rxdata", @map_id))") and replace it with this:

@map = load_data(sprintf("Patches/Map%03d.dat", @map_id))

and then apply changes and exit.

3. Open up the game folder and create a new folder called "Patches" and copy (not cut) all the map.rxdata files from the "Data" folder into there.

4. That is it but everytime you save a game make sure to do step 3 over which is why it is best not to change the game_map script until you are ready to release the demo that way you don't have to copy them every time you try to test play!

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Has anyone tested this?

besides him? no. prolly not... im too lazy and i dont think ill use it... i just clicked on it cuz the fancy title...

 

@RMXPirate: no offense some people prolly will use it, im just saying i wont... no hard feelings k?

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Please read the rules. Necroposting makes it hard for new topics to shine where older topics already have.

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