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RPG Maker MV HTML5 Test: Play the game right from your browser

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Ok, I've finally finished uploading the MV game to the server. Now, I haven't done anything in the program so this test shows the default game exactly. 

 

Each screen requires you to load all resources. But, I believe these are downloaded to your computer in the cache, so the second time a screen is loaded, it is very quick. 

 

Check out the test here: http://gdunlimited.net/mvtest/

 

I'm pretty excited about this. With this functionality we can start making connections to servers and utilizing online databases. People will now be able to test-drive your games in the games section directly on the page. 

 

Although for most games people will want them on their HDD so there's no loading times. But there's no doubt that the new system's portability is very exciting for devs, especially people interested in selling their games on the Google Play or the iPhone store (whatever that's called).  

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Now this seems s00pah interesting... But sadly, even though I really want to use this program, I'm still stuck with VX Ace until I'm finished my project, which is going to take a long long long time... This is cool, and I'm looking forward to using this program.

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I love this. The load times are non intrusive, and I've seen it done with 2003, which is pretty neat, but this looks fantastic. I plan to stay with XP until an MV converter comes out, but this is fantastic for people who have RPG Maker MV.

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I love this. The load times are non intrusive, and I've seen it done with 2003, which is pretty neat, but this looks fantastic. I plan to stay with XP until an MV converter comes out, but this is fantastic for people who have RPG Maker MV.

You wouldn't be able to convert your project to begin with. the data is totally different in every possible way so you will be waiting longer than the PS5 emulator for a converter. If you mean resources like images then you wont have to wait to long....but then again MV uses 48x48 tiles instead of 32x32 so if it was converted over it would look totally odd.

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You wouldn't be able to convert your project to begin with. the data is totally different in every possible way so you will be waiting longer than the PS5 emulator for a converter. If you mean resources like images then you wont have to wait to long....but then again MV uses 48x48 tiles instead of 32x32 so if it was converted over it would look totally odd.

According to the site they say you can convert it over, unfortunately you can only convert maps and eventing, scripts are incompatible.

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