I'm interested in if there's a way to get the menu to open anytime in an RMXP game, whether or not messages are being displayed on screen. I've been using the engine for ages, and this is the one thing I've been wondering ever since I started using it. It seems annoying that you're unable to do that... or would a function to open the menu at the same time as a message somehow screw up the system?
If there is no way currently, can someone direct me to the parts in the script editor that might have something to do with menu access? So I can toy around with it :)
I'm interested in if there's a way to get the menu to open anytime in an RMXP game, whether or not messages are being displayed on screen. I've been using the engine for ages, and this is the one thing I've been wondering ever since I started using it. It seems annoying that you're unable to do that... or would a function to open the menu at the same time as a message somehow screw up the system?
If there is no way currently, can someone direct me to the parts in the script editor that might have something to do with menu access? So I can toy around with it :)
Thanks for any help in advance!
~Kitsuki
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