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zen1979

Dice Rolling Event

Question

hi all,

 

I was wondering if you could help me with Dice Rolling Event. I'm planning an event based game using dice to determine a lot of things, example:

 

1) I Reach a junction, if I roll 1 - 3, then I will turn west, else if I roll 4 - 6, then I will turn east.

2) During combat, I must roll 2 dice for my own attack strength and 2 dice for the creature's attack strength, then if my attack strength for that particular attack round is higher than that creature, then I have successfully damaged the creature.

 

May I know how can I do this? would it be better to do it in switches or would it be better to do it in common event? and how do i let the player know that I'm making choice of movement using a dice? Do you know any dice (3 dimension) image?

 

Regards,

Joseph (zen1979)

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The images no, but the rest is pretty easy, you wanna use a variable.

And use the random number between 1-6, and use conditional branchs to determine which course of action you'd like to take.

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The images no, but the rest is pretty easy, you wanna use a variable.

And use the random number between 1-6, and use conditional branchs to determine which course of action you'd like to take.

 

 

Managed to create a solution based on the help I received here another site (that I despise) ^_^

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