Bob423 52 Report post Posted November 21, 2015 I'm looking for something like this http://rpgmaker.net/scripts/299/ I have certain characters who are able to dual wield and others who can't, but the characters who can dual wield can also equip two-handed weapons, which are supposed to disable the shield slot. On a dual wielding character, however, the second slot is a second weapon so it doesn't get disabled and the player is able to equip two bows at once. I'd like for two-handed weapons to completely disable whichever of the first two slots is not being used...otherwise, dual wielding is pointless. Share this post Link to post Share on other sites
xTsukihime 2 Report post Posted November 22, 2015 Are you planning to use any equip slot related plugins? Or just the default equip slots? Share this post Link to post Share on other sites
Bob423 52 Report post Posted November 22, 2015 Just the default. This is the only script I need that's equipment related I think. Edit: Could you take a look at these, too if you have time? http://www.gdunlimited.net/forums/topic/11908-edit-party-abilities/ http://www.gdunlimited.net/forums/topic/11870-resize-hpmptp-gauges-in-battle/ Share this post Link to post Share on other sites
xTsukihime 2 Report post Posted November 23, 2015 Would you consider using Equip Slots Core? I would prefer to add more features to that plugin since I intend to use it as the base for all equip slot related functionality. Since you don't have other equip-related plugins it probably shouldn't cause too much issues. Share this post Link to post Share on other sites
Bob423 52 Report post Posted November 23, 2015 Thanks, I'll see if it works with Yanfly's Equip Core. I think that only changes the equipment screen itself, so there shouldn't be any issues... Share this post Link to post Share on other sites